UZU iOS App
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What started out as a personal project quickly turned into a full blown iPad app. Uzu is a “Kinetic Multitouch Particle Visualizer”, and it was the first iPad app to utilize all 10 fingers for interaction. Using a custom physics-based particle engine and OpenGL ES, Uzu allows users to manipulate a fully dynamic art light show. The engine is fully customizable and allows users to explore and create their own presets. Uzu won Apple’s App of the Week and was included in Apple’s 2010 App Hall of Fame.

Featured by: Ars Technica , Wired , Chris Pirillo , Beautiful Pixels , This Week In , Mac Stories , Examiner

View in App Store

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What started out as a personal project quickly turned into a full blown iPad app. Uzu is a “Kinetic Multitouch Particle Visualizer”, and it was the first iPad app to utilize all 10 fingers for interaction. Using a custom physics-based particle engine and OpenGL ES, Uzu allows users to manipulate a fully dynamic art light show. The engine is fully customizable and allows users to explore and create their own presets. Uzu won Apple’s App of the Week and was included in Apple’s 2010 App Hall of Fame.

Featured by: Ars Technica , Wired , Chris Pirillo , Beautiful Pixels , This Week In , Mac Stories , Examiner

View in App Store

UzuBack01

UzuBack05 UzuBack06 UzuBack07 UzuBack14 UzuBack17 UzuBack23 UzuBack26 UzuBack30 UzuBack32 UzuBack44